X Twist compensation - now in Marlin

I see that Marlin has integrated the X Twist compensation feature (based on what was done in ADVi3++) in its latest release ( So I will replace my own implementation by theirs.

Related information:

Special thanks to @MauroGil . All this is possible thanks to your drawings.

Related to:

Hello Sebastien!

I’m glad to see that this idea has been spread out, helping other people.
Thank you also for supporting the solution.

I take this opportunity to wish you a happy and blessed 2022.

All the best and take care

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